## Note: All cues are moved back by 22 units to account for the fact ## that they're processed when the world is decoded off the ## right-hand side of the screen. ## The data segments below are named after the checkpoint they END at. ## Checkpoint A, Beginner Course ## Blocks 000 - 089 0 LABEL '@@ckpt_0a' 22 CRAT1 32 CRAT1 46 ROCK1 55 CRAT1 72 CAUTION 1 73 ROCK1 80 LEVEL 'A' ## Checkpoint B, Beginner Course ## Blocks 090 - 179 81 LABEL '@@ckpt_0b' 92 CUE '2_pink_a' # two pink ships 120 CUE '2_blu2_a' # two blue ships 137 EXIT 'pink_a' ### exit pink 145 ROCK1 172 EXIT 'blu2_a' ### exit blue 173 LEVEL 'B' ## Checkpoint C, Beginner Course ## Blocks 180 - 269 174 LABEL '@@ckpt_0c' 176 CUE '2_pink_b' # two pink ships 181 ROCK1 222 ROCK1 232 EXIT 'pink_b' ### exit pink 234 CRAT1 245 ROCK1 257 ROCK1 267 LEVEL 'C' ## Checkpoint D, Beginner Course ## Blocks 270 - 359 268 LABEL '@@ckpt_0d' 283 CAUTION 1 288 CRAT1 298 CRAT1 303 CUE '3_blu2_c' # two blue ships 332 ROCK1 356 EXIT 'blu2_c' ### exit blue 360 LEVEL 'D' ## Checkpoint E, Beginner Course ## Blocks 360 - 449 361 LABEL '@@ckpt_0e' 363 CUE '2_whi2_a' # two white ships 395 CUE '2_pink_d' # one pink ships 414 EXIT 'whi2_a' ### exit white 435 ROCK1 438 EXIT 'pink_d' ### exit pink 445 CRAT1 453 LEVEL 'e' ### END OF LEVEL - letter must be lower case